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ICEO · 2024

Department built.

Three siloed designers into a strategic discipline across five fintech ventures, while the company grew from 38 to 180 people. Structure first, headcount second.

Cover of the ICEO design-department playbook
Role
Head of Design
Reported to
TBD · CEO / founders?
Team
3 → 9 designers
Budget / headcount
TBD · did you own the hiring budget?
Scope
5 fintech ventures, one umbrella
Duration
12 months
Key peers
Founders, HR, Heads of Product & Growth
  • −30%
    Delivery time on design epics
  • 4→6
    Team satisfaction (Likert)
  • ✓
    Design underpinned BeOne's banking licence, one of the five ventures
01 — Mandate

A render farm for decisions made elsewhere.

The company exploded from 38 to 180 people in 18 months. Design fragmented: three designers under different CEOs and PMs, no shared process, no rituals, no career framework.

My mandate: turn design into a scalable, strategic discipline across all five ventures.

02 — The bet

Structure first. Headcount second.

Everyone wanted everything fixed yesterday, and the obvious move was to hire. I pushed back: hiring without foundations multiplies the chaos.

Scaling isn't a hiring problem. It's a structure problem.
03 — Trade-offs

What I chose, and what it cost.

I choseOverBecause
Structure and team composition firstOpening headcount straight awayNew hires would have landed in the same chaos
Prioritising with stakeholders on impact × effortFixing everything at onceAvoid boiling the ocean
TBD · what did you consciously not do?TBD · …TBD · …
Three-stage roadmap
Fig. 1 — The roadmap: working together, getting work done, creating impact
04 — How I led

People, org, and the CEO layer.

  • People

    Built a career framework so expectations were clear before anyone was hired or promoted. Hired T-shaped, startup-ready designers.

    TBD · who did you promote, coach, or let go?

  • Org

    Rituals (crits, alignment, focus hours, retros), a visualised process with clear roles, and designers in planning instead of receiving tickets.

  • Upward

    Used data and process visuals to show design's impact, and set structured feedback channels with the CEO layer to cut ad-hoc interruptions.

  • Peers

    Every framework built in workshops with HR, Heads, Founders, Product and Growth: with the people who'd have to live with it.

Org structure across five ventures
Fig. 2 — Making invisible allocation across five ventures visible
05 — Business outcome

The floor went in. Then the numbers moved.

Delivery time on design epics dropped 30%, team satisfaction rose from 4 to 6, and headcount tripled only once the structure could absorb it.

TBD · one business outcome for the ventures

06 — What I'd do differently

What I'd do differently.

Leadership alignment is never finished; I'd invest in it continuously from day one, not as a phase.

TBD · a real mistake or a call you'd make differently